Digitally Competent Youth
Europe is facing a deficit in skills and, during a time of economic crisis, highly-qualified individuals have better chances of finding work. In the near future, it is estimated that 90% of jobs are going to require digital skills, so it is essential that educational and training systems provide individuals with the skills required (EU 2020).
The objective of the project is to encourage providing and assessing digital skills by supporting personalised learning focuses, collaborative learning and the strategic use of ICTs, especially for youth at risk of exclusion. The aim of the project is to develop a Guide to provide young workers with the most recent information on digital skills, and on how to use DIGI.COM/YOUTH with the target group: youth at risk of social exclusion.
The project also contributes toward achieving one of the four strategic objectives of Education and Training 2020: Improving the quality and efficiency of education and training. All citizens must be able to acquire digital skills, and all levels of education must be more attractive and efficient.
The project will improve the degree of digital skills, and pays special heed to acknowledgement and validation of competences and qualifications, using the DIGCOMP framework as a reference to assess citizens’ digital competence. The project’s purpose is to ensure that competences and qualifications are more easily recognised.
We believe that attractive methods to explore new open educational resources should be added, not only to formal education initiatives, but also, and especially, to non-formal and informal education. By sharing knowledge from institutions with proven experience in teaching ICTs, and from social institutions, the project aims to produce specific results to make it easier for young men and women to acquire better ICT competences.