Course year:
2023, 2024, 2025, 2026
Centre:
Multimedia Learning Environment for Work-Based Learning Tasks for VET-Students in the Sector of Applied Informatics (MULE)
Role:
Socio
Code:
2023-1-DE02-KA220-VET-000159775
Objectives
It is intended to improve the cooperation of VET-schools and industry, whereby current trends in the field of applied informatics can easily flow into the school curricula. This transfer takes place by defining professional spheres of activity, which are the base for subsequent learning and work tasks in a multimedia learning environment aiming to improve transversal and occupational competences of students. The foreseen transnational sector qualification frame aims at better comparability.
Activities
A sector study, curricula analysis as well as expert-workshops take place in order to identify professional spheres of activity in all countries. Based on the definition of mutual spheres of activity, for selected ones work-processes, competences (based on a competence model) and typical tasks will be analysed. They form the cornerstone for designing learning and work tasks (LWT) in the multimedia learning environment and evaluate them in the pilot at VET-schools in a DBR-approach.
Impact
Results will be 13 LWT tasks in a barrier-free multimedia learning environment based on rapid e-learning and an evaluated didactical concept. Tasks are available for all interested actors in VET as the learning environment is free of charge. The project strengthens the collaboration of all actors and combines theory and practice in Europe. The sector qualification framework is a valuable step towards better transparency, recognition and as a blueprint for qualifications, sectors and companies.