Course year:
2021, 2022, 2023

Centre:
CT:VR Creative Teaching through Virtual Reality

Role:
Socio

Contact person:
Alfredo Garmendia a.garmendia@sanviator.com

Code:
2021-1-ES01-KA220-ADU-000033619

CT:VR project addresses positive use of digital tools in adult educational institutions to ensure more inclusive and interactive learning. Creating VR classrooms will enhance skills development and competences that reinforce creativity. Digital tools should complement traditional learning. We would blend the idea of digital and analog learning to achieve better educational outcomes. Throughout the project we aim to address digital equity. In summary, project objectives are:

– new ability of adult educators to implement VR/AR as part of curricula to be used in distant education

– improved knowledge of innovative pedagogical tools and new technologies in adult education

– improved teaching skills for raising attractiveness and usability of learning over distance